Refuse. This event can occur only once per sector. (typical in-game example is using the Shield Overcharger + drone on Simo-H)Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. Without shield barrier: you can take 0 or 1 hull/system damage in 1-4 rooms each; minimum number of fires is 2 in 1 or 2 rooms, maximum number of fires is 6 in 5 rooms; rarely a 4. The Shield Overcharger is simply too power-costly at 3 to be worth using that much, and the side-benefits from having a Super Shield such as resisting Hacking and MindCon aren't really that realistic when it takes eight seconds for any super shield to appear at all. I would pick the Shield Charge Booster, personally. 8% of Uncharted Nebulas have no stores at all. Auto-ship attacking outpost. Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry. If shit goes down the sink, you can continue charging FTL and will be able to get out earlier. Edit. Ship Unlocking Events. All crew members require oxygen to prevent suffocation, except crew and boarding drones and Lanius. "C starts with one of the best early game beams and a more reliable defense. Misses so often that it almost feels like a 9yr old playing COD on the PS4. Manning the Engines increases evasion (by +5/+7/+10 %) and the FTL Drive charge rate, depending on the manning crewmember's engines skill level. Auto-ship fight (Crystal) Auto-ship fight in asteroid field. You arrive at a Zoltan security checkpoint set up in a perimeter around the beacon. L. I do my Sector One fights a lot better now. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one point Citronvand Apr 10, 2014 @ 1:39pm. Hi, I found out the cloak depletes faster than normal. Shield drones stop at best 1 shot per 10 seconds and don't thwart drones. . A Zoltan Shield will not protect a ship that lacks Shields system from the ion pulse of a Pulsar - the pulse will ignore the Zoltan Shield and ionize 2 random systems. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. On the plus side, you can buy Shields from Stores, and indeed literally every Store offering Systems will include Shields in its list until you purchase. While it is perfectly possible to accidentally get. ) Shield Overcharger+ Drone Rotation Speed 5->4 ~~~~~blueprints. What sectors are in FTL? There are five sector types in FTL: Civilian. g. Hack his shields for a shorter fight, or his weapons for a safer fight. Phase 3 it has 5 shield layers, for some reason splits off the weapon rooms, and attaches 2 extra weapons. 1, or via online chat if you need help. Balance changes:. Your shield drone will continue pooping out shield layers unless drone control is downed. sarrowquand Jul 26, 2016 @ 2:52am. 6 sec. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to 'save the Federation,' aren't you? And you. . I personally did, but i'm not ruling luck out of the equation. Augments. Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which. It also regenerates that Zoltan shield if you take too long during the fight. I feel like I should be embarrassed, but I looked into my stats, and wow, I played 76 games, and zero total victories. " A good example of players' valid complaints that FTL relies too heavily on RNG, Diplomatic Immunity is seemingly much less skill-based than the majority of in-game achievements. An Achievement is a meta-goal defined outside of a game's parameters. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Weapons and artillery systems stop charging and cannot target a cloaked ship (unless a friendly or mind. Shields are a system that projects a protective barrier around your ship, which absorbs damage until it is removed. They offer goods and services in exchange for scrap. Auto-ship fight near sun. #2. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. . Focus your firepower on the shields. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Ancient ancestors of the Rockmen. Manning increases dodge chance. R. This event can occur only once per sector. 1% increase in scrap. The shield overcharger seems to be bad by design. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. A secondary Target Uplink on an Orbital Ring may be needed in extremely large systems. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. We all know that, right? Good. I love the stealth cruiser, and I recently unlocked the type C. Based on this table, we can see that the shield overcharger isn't very good at blocking shots. They appear on page 5. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? 74K subscribers in the ftlgame community. Fire Drone. Hack his shields for a shorter fight, or his weapons for a safer fight. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights. This event can occur multiple times per sector. Default Name: The Torus Starting Crew: 3 Engi Starting Reactor: 9 Max Hull: 30 Crew Capacity: 8 Starting Systems. However, a Zoltan Shield will not protect a ship that lacks a shield system (the ion pulse will ignore the Zoltan Shield); this is likely a bug. . Keep your eye out for blue options which. I've been doing a challenge run for the Stealth B, but I need a little advice since I'm not doing so well. Otherwise, these ships are either in need (so you cannot engage them in combat) or are Pirated. You can look into my profile game screenshots, the latest one to see it. If that is the case, it depends entirely on engine level. 12 ES while the 4 engine case has 6. #2. Invite him to join your crew. Auto-ship fight in nebula. It also regenerates that Zoltan shield if you take too long during the fight. Other than that, there is no legitimate way to get 5 shields. You don't assume direct control over them, but instead they are now simply "friendly". What sectors are in FTL? There are five sector types in FTL: Civilian. The Long-Ranged Scanners will detect no ship presence. the shield deploying drone takes soooo long to get a layer up and it's gone in a hit, and you lose. The Mantis is terrified at the sight of your crewmember. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. FTL: Faster Than Light - FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin!**The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more!Crystals possess a Lockdown ability (activated in the crew box or with a default keyboard shortcut set to "P"). 74K subscribers in the ftlgame community. The Long-Ranged Scanners will detect ship presence. 9. Shield Overcharger Drone: Like a bad Defense II; doesn't do enough to justify its use in almost all cases. carnage is a bit overrated imo, but still powerful. There must have been rich pickings for pirates around here up until war broke out. If the zoltan shield is up, they won't teleport back when they are low on health, possibly coming back again. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. 67 ES. Zoltan Shields are outside in FTL, true, but I think spending 90% of the battle listening to overload sounds and watching your ship sparkle with green arcs is a bit irritating. So, with that ascension perk, they have 200 shielding, less than level 5 shields that have 220, but they do have more regen (1. You could intervene before this. This means they will repair broken. EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the. You'll have to fight! Fight a Pirate ship. 15, giving about 87% of the base time (not 85%). 72K subscribers in the ftlgame community. having two scrap recovery arms early, you got extremely lucky. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. They DO have a tooltip that says that Archaeo-Engineer ascension perk adds 75 shield points to them. EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the. This random event occurs in: Engi Homeworlds. This random event occurs in: Rock Controlled Sector Rock Homeworlds The Long-Ranged Scanners will detect no ship presence. - Boarding droneThe Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. ". Inquire about the process. Misses so often that it almost feels like a 9yr old playing COD on the PS4. The Engi are grateful for your help and offer a small reward. Note: this event occurs at a regular beacon, but when you arrive there will be a nebula environment. This is the Zoltan Cruiser ship unlocking event. (An) Attack drone(s) will help take down the shields. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. On my Twitch channel Im currently undergoing an FTL HardChallenge where I aim to win against FTL in all 28 ships on Hard. #1. Player's mind control chooses a random target in the room: it can accidentally control an enemy boarder instead of removing the mind-control from player's crew. Shield Overcharger "Generates a single supershield barrier periodically. Stealth B without buying shields Very definitely possible. 3. Repeat the steps of taking out the gun(s). You detect life signs on a nearby moon - a lone Slug marooned on its surface. Rebel defector. onslaught deletes hull and spawns tons of breaches. This random event occurs in: Slug Controlled Nebula Slug Home Nebula at a distress beacon. This event can occur only once per sector. FTL Recharge Booster augmentation multiplies charge time by 80%, two of them by 67%, and three of them by 57%. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. FTL Recharge Booster does far too little for the cost - you could put that money towards upgrading the Engines instead, which both increases your charge rate AND your evasion. This augment only affects Anti Drone and Defense drone (not the Overcharger, neither drones inside the enemy ship). . These upgrades can. Recharge time is the inverse of recharge rate. From there, I whipped up this little chart here. the shield deploying drone takes soooo long to get a. Shields: Two small shields ideal to use in your small and medium ships. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. On the other hand it also got a lot of de-buffs, since any ship with a Shield Overcharger drone, let alone mind-control, hacking or an annoying pirate ship layout with Shields or Weapons separated, will be a problem. Fire Drone slightly weaker but only requires 2 power. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. To find the improved time, divide by 1. one sec, mind control is hacked, and it's at the doors where i use to vent in/out air to stop. The shield overcharger works a lot better than the armchair pilots suspect. This shield type has a separated energy storage to proyect the. Normal is 1 bar per depletion, but this cloak bug depletes more than 1 bar, up to 3-4 bars per depletion. Showing 1 - 9 of 9 comments. 3. Only the energy outbursts from an FTL engine are powerful enough to recharge. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. Nebula [] The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which normally hits both Shields and random non-Shields Systems. Engi fleet discussion. A powerful cruiser with overwhelming offensive potential, but protected only by its energy shield. The shield overcharger actually makes zoltan shield slower the more you have. It's too much downside for too little upside. When activated, the crystals appear in the room and create a coating around it preventing anyone from entering or leaving; if timed correctly, a room can be coated with crystals while a Crystal crew is leaving it (thus, avoiding contact with enemy. Stealth C defense is sustainable. The Envoy is a zoltan crewmember that can be found during the Unarmed Zoltan transport event in Zoltan Homeworlds. But the 3 engine case has 6. As a briefing, this drone takes 8, 10, 13, 16 or 20 seconds to generate a super. The large Crystalline Beings escort your crew onto the station and gingerly help them into a scanning chamber. Default Name: The Adjudicator Starting Crew:. Also works for Wraiths and Pulsars,. Rebel attacking refueling outpost. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. Rebel boarders in nebula. He immediately attacks his Engi rescuers, and your crewmember is forced to kill him. The Zoltan's advanced shields technology gives this ship an edge during each battle. Lasers, flak, and asteroids will remove one layer of shields or damage the ship if. As u/absurdperson said, if you rely on engine strength then most ion shots are going to miss anyways - but if you rely on shield strength then the reverse ion field is your friend, as ion is the most powerful anti-shield weapon. FTL: Faster Than Light. ) Start the game and select the Ship Customizer Option. - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. Loss of Cabin Pressure. A Shield Charge Booster improves recharge by 15%, and they stack additively -- so three of them improve recharge by 45%. Anti-Personnel Drone. There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. Zoltan shields will also block teleporting and boarding. If I have a shield nullification system, I'll make special platforms that are full armor. Zoltan research facility A single layer of Zoltan Shield is enough to block a pulse, making the Shield Overcharger drone very effective. phenir Oct 2, 2022 @ 10:49am. " Power Required: 3 Time Between Shield Generation: 8. 2. This event sequence unlocks the Zoltan Cruiser and. However, after multiple attempts, I can't even get past sector 2. Anti-ship battery firing on Lanius ships. Time Between Heals 2. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. I'm going to be so mad with my self if I mess up and lose this time. The shield overcharger protects you from lasers. 5;. * Even Defense 1 drones take out missiles and drones at greater speed. 1% increase in scrap. onslaught deletes hull and spawns tons of breaches. " Power Required: 3 Time Between Shield Generation: 8. . Shield Drones & Ion Intruders now require only 2 power and cost less. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). FTL: Faster Than Light - FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin!The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty. Yesssssssss. Q: Can an enemy teleport to your ship with your Shield Overcharger. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. During an active cloak: Evasion of the ship is increased by 60%. 3. Register for free, get approved in minutes, and quote instantly. < > The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. It also regenerates that Zoltan shield if you take too long during the fight. create drone recovery arm without having to go to store, etc. Many wins against the Rebel Flagship on hour for me was thanks to evading several shots. Each additional layer has longer cool-down time: 8s/10s/13s/16s/20s for 0/1/2/3/4 existing layers. Get the Report>. This is the Stealth Cruiser ship unlocking event. The Shivan starts without a Door System, requiring 60 scrap to buy it. We all know that, right? Good. The other thing is that it is capable of blocking the Pulsar's ion pulses if it's up at the right time, which can be glorious. However, after multiple attempts, I can't even get past sector 2. Go down to the surface to investigate. It seems during the battle they lost some fuel cells from their storage. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are decided in well under a minute. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. Hacking will definitely be useful. You receive the "Ship Customizer Beacon" augment, choose a starting scrap and loose all fuel. FtwLasers · 3/11/2014. The distress call appears to be emanating from a Slug ship caught in open space by a Mantis raider. Tips on Pulsars: video (1). g. Increased Vector Thruster Overcharger Density from 0. Repair Arm is at best situationally useful, and at worst a waste of an augment slot. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. Some of them have maximum training in all skills. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel, missiles, and drone parts) 2-4 slots of. anarcher Apr 10, 2014 @ 2:13pm. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. 105 votes, 14 comments. For three years, if I was up against a ship with say an ion blast and a minibeam, I'd cloak the ion blast and hope it didn't hit anything important (which it often did) but while I'd still do the same on the first jump, after getting. 5 seconds. Mind control is blocked by Zoltan Shields, unless you have Zoltan Shield Bypass augmentation. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Honestly when im making my chokepoints I use all the modules that give me more/buffed defense platforms, then I usually go with the disengage. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. (the ship can also be unlocked by winning the game with the Rock Cruiser) You arrive near a small fleet of civilian Engi. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. Fixed: Enemy “charge” weapons could lock up and never fire when used with Cloaking. Civilian FTL haywire escort; Backup DNA Bank []. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. A fully upgraded cloak lasted only 5 seconds. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. Unlock. FTL Ship Analysis: Stealth Cruisers. Lose a shield layer (Must have a shield system or this option. and luck is a significant factor there, since you need to have the Supershield generate shortly before the Pulsar does its. You can reach us at [email protected] the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. A. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? The Engi cruisers are the ships of the Harmony Collective, and rely largely on ion and drone weaponry, in order to defend themselves. True, but you should be killing enemies before they can board return,. Offense drones may be useful to run down his super shield quickly. 3; Reactions:. Three scrap arms gives you 33. Q: Can an enemy teleport to your ship with your Shield Overcharger. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. #1. If you look closely, the stamp will have a 3 letter code on it on the top, that indicates the port of entry location or border checkpoint of the US that you used to enter. Hull: 6-14 Crew: 2 Human (Pirate crew is 2 random) Systems Shields (2-8) Engines (1-5) Oxygen (1-3) Weapons (2-8) Piloting. An item only comes equipped on a particular ship. Though, having two or three layers of shields works well with high evasion. We all know that, right? Good. Assuming they stack the same way I believe Reloaders. Stores can be found at designated beacons or in events. When you mind control someone, they will act like a computer-controlled friendly unit. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. (see the formula) Provides boost even if the Shields system is damaged, hacked, or ionized. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Currently the most comprehensive list is the FTL mod compendium. #1. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. . sarrowquand Jul 26, 2016 @ 2:52am. If you lose the overshield then you are vulnerable until it comes back. 33 to 0. This random event occurs in: Civilian Sector Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. The pirate you encounter here looks worn down, but hungry. Internal upgrades are special upgrades that can be installed on any ship while in a storage check, most of them either serving as replacements for certain upgrades commonly found as augments in the base game (Automated reloader, Zoltan Shield bypass, battery charger, etc) or (for level 3+ cloaking & lvl 4 teleporter) a way to upgrade the system past its. Zoltan shields don't recharge except in two cases. Boss Missile) An item only used for specific game mechanics. g. It also regenerates that Zoltan shield if you take too long during the fight. The Long-Ranged Scanners will detect no ship presence. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan. Needs testing: if 2+ Reverse Ion Field augmentations provide protection for Zoltan Shield in 100% cases. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). You find a Slug Cruiser and Rock ship at a standoff, both with weapons armed and ready to fight. . Even the Shield+ Drone requiring 1-less power isn't. ) To begin regular gameplay, select "Start Game" then confirm. The Long-Ranged Scanners will detect no ship presence. Upgrades increase the mind-control duration, health and combat damage of the affected crew. P. The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. This page will contain spoilers on each event described, which options to pick in dialog options, If a ship requires crew killing, etc. add info --> Engines: Charges the FTL drive and powers evasion. The color of the room indicates its oxygen level: white indicates maximum oxygen, red/pink indicates lower oxygen, and red lines across the room. 4). . The Zoltan Shields is an extra shield layer that goes over your normal shields. They will conveniently have a bypass but you can't be boarded from enemy ships. "While using the Federation Cruiser, use your crew in 4 special blue event choices by sector 5. For ship achievements, see Ship Achievements. I'm going to be so mad with my self if I mess up and lose this time :D. ) Keep waiting on the star map to improve and test your ship. Ancient Shield Overcharger 100 45: 360: 15 2 +33% Starbase and Defense Platform shield hit points without Archaeo-Engineers +33% Starbase and Defense Platform shield hardening without Archaeo-Engineers +50% Starbase and Defense Platform shield hit points with Archaeo-Engineers +50% Starbase and Defense Platform shield hardening with Archaeo. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. We all know that, right? Good. Starts with the Long-Ranged Sensors and Titanium Casing Augments. Shield Overcharger "Generates a single supershield barrier periodically. Q: Can an enemy teleport to your ship with your Shield Overcharger. This event can occur only once per sector. Engines: Charges the FTL drive and powers evasion. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. Each timer resets should the drone become unpowered; Overcharged shields are lost when making FTL jump; Usage tips: part 1, part 2; Shield Overcharger + [] 105 votes, 14 comments. Showing 1 - 5 of 5 comments. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. (the most notable one is level 2 shields by the end of sector 1 ; after that, systems upgrades become already less significant). For this achievement to work, you must shut down the oxygen in 80 percent of the rooms on your Lanius Cruiser until you reach sector 8. Suddenly, with a swift chop and a signature "Woo!" WWE icon Ric Flair defeats The Overcharger and encourages you to switch to CarShield to teach. You don't assume direct control over them, but instead they are now simply "friendly". Overcharger acts as a fake Zoltan shield and anti drone helps it by protecting the shield and the ship from drones. This is the Rock Cruiser ship unlocking event. Didn't test them yet but I bet Ancient Ramparts + Shield Overcharger would only make it more disgustingly efficient. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. The number of guaranteed stores is determined by the sector type. You receive a drone schematic with low scrap. Earning two of the three Rock Cruiser achievements will unlock Layout B. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. You need to deal damage faster than his shield bubbles regen. So did the Rebel Flagship just do an invisible FTL jump that. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. anarcher Apr 10, 2014 @ 2:13pm. Offense drones may be useful to run down his super shield quickly. Ships tested: Federation layout A and Engi layout A. To find the improved time, divide by 1. 73K subscribers in the ftlgame community. After a few seconds, they inform you they have mapped their entire genome and have everything they need. What is the shield overcharger? How do I get it and what does it do?Q: Can an enemy teleport to your ship with your Shield Overcharger. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Regularly the zoltan shield can only be regenerated by a FTL drive jump, and beside that it only has five points worth of defense until it goes down completely. (e. Expanded FTL lore; some events are pretty text-heavy Empty beacons are no longer useless; instead it allows you to make certain customizations to your ships, e. This event can occur only once per sector. This event can occur only once per sector. Note that the ships can also be unlocked through other means, as described on the Ships page . Manning the Piloting system adds up to the overall ship evasion (Piloting crew skill. Showing 1 - 5 of 5 comments. payload removes systems with good breach chance, very good and fun. Scrap Cost: 60 Shop Rarity: Rare Hull Repair Drone "Automatically repairs 3-5 damage to your hull. This random event occurs in: Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. Zoltan shields destroy Missiles, bombs, boarding/hacking drones, flak, and ion weapons, however the shield can only be recharged by this drone(or after a jump if you have the zoltan shield augment) Support Support drones help you and your crew on board Repair Drone The shield overcharger might be able to save you from a spot of damage every once in a while, but what if the enemy has two weapons? Beams? Straight up death sentence. We all know that, right? Good. The Long-Ranged Scanners will detect no ship presence. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. The shield overcharger protects you from lasers. What is the shield overcharger? How do I get it and what does it do?Anyway, after said extended amount of waiting, draining, taking their hits and fighting boarding teams, this message popped up: The ship suddenly disables their weapons. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. Ancient Shield Overcharger's value depends on what weapons the enemy is using, but can really help against Torpedoes, Lances, and Neutron Launchers. Enemy Zoltan Shield is replenished upon revisiting the beacon. xmlFederation Ships can only be fought in the Federation deserters random event. We all know that, right? Good. It's faster than pretty much all weapons. I group Shield Charge Booster with the Distraction Buoys - it's nice if you get it, but don't spend your scrap to buy it. Rebel attacking Federation loyalists.